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WWTharn last won the day on May 30 2020

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About WWTharn

  • Birthday April 27

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  1. good talking with you the other night Brian..
  2. Thanks Plague... there was a time we all were really solid at level bombing.. ahh..to be young again... Icy-- yes .. as a matter of fact- still doin the band thing myself... im surprised Dubya and Bayonet haven't started a band with you two already... whats keeping yous?
  3. Jumped in some il 2 on Tuesday Night and got that old feeling again. Been a long time, no one threw tomatoes at me...Met some of the latest members and had some fun talking and flying with them..Also flew Thursday night too and ran into old friends. Looking forward to re visiting the virtual skies with all of you. Sorry to have been away for so long, it was surely I, who missed out. S!
  4. S! Thanks fellas--- after all this time you remembered... 'P
  5. https://www.amazon.com/Rowin-Rechargeab ... ess+guitar Here Bay--- now that you've got your stage legs and might want to move around a bit.. I use the xvive wireless but these are 50$ cheaper and do the same thing... these are truly wireless.. plug one into your guitar and the other onto your amp- or pedal board.. older wireless systems still have a cord you run from the powered transmitter-- that tech is old school. ive seen these for 85$ - rechargeable.. very easy to use..
  6. under 'open GL- theres this section: HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 I believe you can change this all the way up to 14... now- this may or may not be what your looking for-- but its the only thing I know of that allows you to see further.
  7. Taco said: And that...my friends..... Explains//// Everything!!!!!!! /applications/core/interface/imageproxy/imageproxy.php?img=%7BSMILIES_PATH%7D/icon_flamed.gif&key=f25e47e372ab51108ffa6b6d3f65deb14586309f75140492b2ddb0b1c99b2d52">
  8. I can understand where your point is coming from Sandman. But I'm putting this in the sense of computer games- you have arcade games and simulations. Where the fps unreal tournament is an arcade game- arma tries to be a simulation.. same go's for the old cinemaware classic ww1 (arcade) game on the Amiga which was awesome btw- Rise of flight tries to be more of a simulation. So they dont have mechs 'yet- but some day they will probably have something close...lol and yet- I'd rather drive one with a simulation difficulty than an arcady difficulty... first thing is first though-- the reason why
  9. got my joystick controls settled a bit- and i have to say- the at1 program that they have out right now is an interesting sim- I remember mw 2 and 4 being more arcady.... this isnt that easy/// and thats good. if you ever played a turn based mech game before you know that terrain and speed has a huge impact on how accurate you are. this really takes that into account- no fps pointing with the mouse.. your reticle moves with every bump.. what a nifty program- cant wait for the mek 4 release and better yet cant wait for mw 3015... of course this isnt turn based-its a mech sim..
  10. I will look for you sir, in the mean time put some ice on that bruise.
  11. I arrived home real late last night and missed my flyin time... anyone doing anything online- im jonesin here Maaaaannn..
  12. Bah!! one night of binge drinking and a wrong choice of duds- and now I have to explain myself... I knew you couldnt resist taking that snapshot of my pink flamingo... :P
  13. yep- just plugged er in tonight and looks very nice- not 1 dead pixel that i can detect- workin like a charm right outta the box./.. My 9 year old is happy too -now that he has my crt to replace the one that was fritzin out on him... all is quiet on the northeastern front...
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