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Tuesday 3-12


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Plan to have a quick warmup/practice mission to fly for a bit after the meeting,

It will be all airstart, and primary objective of the warmup will be to determine exactly what we need to do in order to destroy a hanger and tanks

It will have the same object used in Coconut's, which is an arf_hanger2.  This is one block, but contains 2 hangers.  I have no idea if we need to destory/damage both objects within the block to get a kill. Figure I will put in 3 rows of the block (6 hangers).  One plane attack with ordinance A, another ordinace B and so on.  First pass target hanger center, then move on to the next row, and target hanger edge etc etc.  Blue flight would best serve by just observing, and reporting damage done.  

Will also see what tanks are in the allied side, and have some of them in for the same purpose.

Syn Coop #3 and Syn Coop #4 flown as dogfight.  A few changes made.  These 2 missions we are going one way, enemy ai is going another way, and we did not meet up with many of them, so some flight planes for Blue have changed.

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