WWCephas Posted December 24, 2021 Share Posted December 24, 2021 We are relocating to Antwerp to bring some WW devastation to that sector as we work our way through making a mess of the Rhineland map. We could really use an A-20 pilot to help take out the industrial targets next week if any twin engine enthusiast wants to join us. 1 Link to comment Share on other sites More sharing options...
WWCephas Posted December 28, 2021 Author Share Posted December 28, 2021 I have updated this map to debut my new Dynamic AI strength routines so it will be a bit of a test of the system. I have run it through a couple marathon 24 hour test sessions and it seems to work well so I am not expecting any issues. 2 Link to comment Share on other sites More sharing options...
WWFrylock Posted December 29, 2021 Share Posted December 29, 2021 I'll try to make it for the A-20 support, has WWZed been making these Thursday missions? Link to comment Share on other sites More sharing options...
WWZed Posted December 29, 2021 Share Posted December 29, 2021 You betcha Fry. Link to comment Share on other sites More sharing options...
WWSittingduck Posted December 29, 2021 Share Posted December 29, 2021 I'm willing to fly an a-20. any heads up on engine management? Link to comment Share on other sites More sharing options...
WWCephas Posted December 29, 2021 Author Share Posted December 29, 2021 (edited) You need to have the engine inlet and outlet mapped. Your stick will vibrate like crazy from elevator flutter induced by airflow disruption if the inlet is open after start, but the outlet needs to be open to keep it cool. The cockpit card says it has manual oil too, but my oil buttons do not show movement in technochat when I try to change that, and I have never had an issue. Just watch the RPM time limits. custom_photo.dds Edited December 29, 2021 by WWCephas Link to comment Share on other sites More sharing options...
WWFrylock Posted December 30, 2021 Share Posted December 30, 2021 Not positive, but I don't recall ever having to open oil rads. Link to comment Share on other sites More sharing options...
WWChunk Posted December 30, 2021 Share Posted December 30, 2021 Some of the cockpit cards need to be fixed. They just corrected the P-38 for instance. 1 Link to comment Share on other sites More sharing options...
WWDarkdiz Posted December 30, 2021 Share Posted December 30, 2021 In my controls matrix, I show only engine cowl inlet and outlet shutters on the A-20, no oil or rad controls. Link to comment Share on other sites More sharing options...
WWFrylock Posted December 30, 2021 Share Posted December 30, 2021 That's what I thought Link to comment Share on other sites More sharing options...
WWGeezer Posted December 31, 2021 Share Posted December 31, 2021 planning on being there... Link to comment Share on other sites More sharing options...
WWCephas Posted December 31, 2021 Author Share Posted December 31, 2021 The mission went pretty well with a huge turnout for Thursday (11) but was marred by a couple crashes of the DServer. I am pretty sure it was caused by the 75000 Meter radius checkzone I was using for detecting when people despawned for the dynamic. I knocked it down to 50Km which is about 60% smaller in total sq km so hopefully that problem will go away. I am hoping to get back to 60km if this fixes the problem because I cannot overlap if I use two checkzones because it will double count (maybe? perhaps I could run it through a filter that any results within a 100ms of each other count as one??? (worth looking into) Other than the crashing, the Dynamic strength seemed to work perfectly (YAY!) cycling up and down a few times with no observed issues. (interesting that only DServers seem to crash from this not Player Hosted missions) The AI was tough on us tonight. We fought mostly D-9's and the cannons they carry do not allow you to make a single mistake against them. They also flew pretty sneaky as well, I am sure all the rain helped them quite a bit. That was a rain setting of 9 by the way, with Heavy cloud 5. We were dodging storm cells all over, it looked amazing. Those A-20's made short work of the industrial targets. We spent all night last week with fighter bombers trying to take out just Maastricht in 3 hours and the 4 A-20's took out 4 in much less than 2 hours. Link to comment Share on other sites More sharing options...
WWSandMan Posted December 31, 2021 Share Posted December 31, 2021 Yeah, I assume that little message in the bottom-right of my screen saying something about 'enemy strength' was the variable thing depending on human numbers? I noticed it went up and down several times. Usually between three and four. The mission was both fun and infuriating... The late war plane set means that German inspired 30mm love (historically only about three hits - I'll eventually find the reference for that) was enough to decimate any single engine plane, 8-10 hits would take down a four-engined bomber (B-17, B-24 or Lancaster.) So while being incredibly outnumbered by Allied air forces, a German pilot with a little luck and skill could score immense victories without actually altering the outcome of the battle, to say nothing of the war. It seemed we ran into several of those fellows tonight, lol! 1 Link to comment Share on other sites More sharing options...
WWChunk Posted December 31, 2021 Share Posted December 31, 2021 Yep, had a good time, and it was nice to see a large turnout like that. I will say that comms were near impossible with that many people/flights on one channel. I liked the new AI routines Cephas, thanks! Link to comment Share on other sites More sharing options...
WWCephas Posted December 31, 2021 Author Share Posted December 31, 2021 Just tested running despawning planes through multiple overlapping complex triggers and filtering all the outputs through a single 1 Counter with reset and it filtered out all the extra checkzones and only returned one value so if that indeed was the issue this is the easiest fix ever and will make building the Dedicated server sandbox missions much easier.. 2 Link to comment Share on other sites More sharing options...
WWGeezer Posted December 31, 2021 Share Posted December 31, 2021 I kinda poo poo's the fluffy clouds when they came out, but having the weather keep changing from wet to dry and pockets of sunshine hitting my cockpit was incredible. Thumbs up on the mission format and the new weather. Wow! Link to comment Share on other sites More sharing options...
WWSandMan Posted December 31, 2021 Share Posted December 31, 2021 I got a few screenshots from the couple recordings I made that showed the weather transitions really well. I'm going to try those again with different settings to see if I can approximate the view distances Cephas has. Link to comment Share on other sites More sharing options...
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