WWCephas Posted July 19 Share Posted July 19 (edited) Plane set: AXIS: G4, A5, MC202, 110 G2 ALLIED AI: Hurricane, P40, Spit Mk Vb, P38, A20 Edited July 22 by WWCephas 1 Link to comment Share on other sites More sharing options...
WWZed Posted July 19 Share Posted July 19 Are the 52’s flyable or we just covering them? Link to comment Share on other sites More sharing options...
WWCephas Posted July 22 Author Share Posted July 22 First run through went well although there were a few short lag spikes. I optimized the map afterwards so hopefully they won't come back. - implemented some plane rotation on the patrols so there will be more variation of enemy types. - added more influence areas that are enabled after the front lines move so do not bail out behind the current front line as marked on the mission map or you will be captured. 1 Link to comment Share on other sites More sharing options...
WWCephas Posted August 3 Author Share Posted August 3 8/2/22 Updates: Increased the randomness of attack aircraft type, increased their speed, and fixed an escort issue that was making them non-aggressive and added more randomness to their number. (Very few bombers survived with 5 fighters in the sky) Fixed spawn counting issue (typo) Escort skin fixed?? I hope Link to comment Share on other sites More sharing options...
WWSandMan Posted Friday at 01:03 AM Share Posted Friday at 01:03 AM Just like this image from this campaign of Cephas taking a close look at the damage he's wrought on an enemy P-40. Link to comment Share on other sites More sharing options...
WWCephas Posted Friday at 03:24 AM Author Share Posted Friday at 03:24 AM Escorts are definitely fixed now..... and hungry 1 Link to comment Share on other sites More sharing options...
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